AI Insights · Timothy · July 2022
Top 5 Season Pass Games on iOS in the UK for Q2 2022
Discover the performance trends of the top 5 season pass games on iOS in the UK for Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 season pass games on iOS in the United Kingdom demonstrated varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users, based on data from Sensor Tower. For more in-depth insights, visit Sensor Tower.
Candy Crush Saga saw a consistent weekly revenue, peaking at approximately $520K in early April and maintaining around $480K to $500K throughout the quarter. Downloads fluctuated, starting at around 20K in March and dipping to approximately 13K in early May, before rising back to about 18K by the end of June. Active users showed a slight decline from about 421K to 414K over the quarter.
Homescapes experienced a steady decline in weekly revenue, starting at around $265K in early April and dropping to approximately $203K by the end of June. Downloads also decreased significantly, beginning at around 12K in April and falling to about 3K in June. Active users declined from approximately 265K to around 217K during the same period.
Clash of Clans displayed fluctuating weekly revenue, starting at around $354K in late March, dipping to about $160K in mid-June, and then rising to approximately $330K by the end of June. Downloads showed a downward trend, decreasing from around 17K in late March to about 10K by the end of June. Active users remained relatively stable, ranging from around 852K to 892K throughout the quarter.
Royal Match had a steady weekly revenue, averaging around $200K to $250K throughout the quarter. Downloads showed a slight decline, starting at around 13K in April and falling to about 6K by the end of June. Active users saw a gradual increase from approximately 106K to 147K over the quarter.
PUBG MOBILE experienced a significant decline in weekly revenue, starting at around $316K in early April and dropping to approximately $131K by the end of June. Downloads fluctuated, beginning at around 9K in early April and ending at about 8K in late June. Active users showed a downward trend, decreasing from around 190K in mid-April to approximately 144K by the end of June.
These performance metrics provide a snapshot of how these top games fared in Q2 2022 on the iOS platform in the UK. For more detailed analytics and insights, visit Sensor Tower.